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Masters of Doom

Wildly enjoyable read. Made me wish I was born to a different generation. Alas!

Summery: John Carmack and John Romero were two personalities that meshed well enough to produce a culturally significant video game. Things go well at first for their company (id Software), but clashes result when visions differ.

The book itself is well written — a true page turner. One isn’t overloaded with too much tech mumbo-jumbo (there’s a technical book written about the Wolfenstein 3D Engine if you’re into that sort of thing). The main players are vividly painted to reveal enough humanity to keep you — the reader! — going.

Highly recommended for first time readers of anything video game related.

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site last modified: Mon 23 Nov 2020 06:55:53 PM PST
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